Dev log #11


This week we focused on more game polishing, having the player completely finished by very early in the week, music work, fixing more coding bugs, getting on track for the final build next week and what we needed to prepare for it to be completed whilst scheduling meetings for the weekend as well for project updates to try make sure we were on track with as much communication as possible, more work on editing the dev logs, more work on editing the itch page and whatever minor improvements needed to be added. The player model was finished very early in the week as is set to be implemented by monday at the latest with improvements to the coding as well.  I have included some of the player concept work below





Get Omnipresence

Leave a comment

Log in with itch.io to leave a comment.